Play, Promote, Publish

Marketing Strategies for the Games Industry

The in-depth workshop Play, Promote, Publish Marketing Strategies for the Games Industry teaches developers from small independent companies as well as game developers from larger companies the necessary marketing and self-marketing skills to successfully place their game ideas on the market.


The participants deal intensively with topics such as how to find suitable business models and social media channels, how to plan communication for the release, and how to build a community, pre, during and post-release.


Participants will benefit from the experience of leading experts in the gaming industry. Various networking and group collaboration opportunities allow to connect with colleagues and experts. The course extends over all 7 days. Every day is thematically different to the others.


THIS IS INCLUDED IN THE PROGRAM

  • Industry-internal know-how with high practical relevance
  • Networking opportunities through direct contact with lecturers and participants
  • Certificate of participation
  • Coffee, Tea, Water, Snacks & Sweets (please take care of lunch yourself)
  • Get-Together on last day including Drinks
  • 20% discount for Games Ground (on all ticket types) from November 14-16, 2024 in Berlin (participants receive a code)
AccommodationNo, please arrange your own accommodation.
LocationBerlin & Online
Time09:30 am - 5:00 pm
Format7 Workshop Days
Target GroupSmaller to larger companies, people who want to transfer from another department to marketing, indie studios and students
LanguageEnglish
DegreeCertificate of Participation
Funded by
Play, Promote, Publish
Put a question
The period for the next round has not yet been confirmed.
800.00 €
(inkl. 0% MwSt.)
inkl. Mwst.
Not available
Achtung! Dieses Produkt ist eine Sonderanfertigung und vom Umtausch ausgeschlossen!
Achtung! Dieses Produkt ist nicht erhältlich!
Diese/s Konfiguration/Produkt ist nur auf Anfrage erhältlich!
Put a question
The period for the next round has not yet been confirmed.
800.00 €
(inkl. 0% MwSt.)
inkl. Mwst.
Not available

What Alumni say

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Head of Studies (Program and Content Management)

Ruth Lemmen
Ruth Lemmen
Projekt- und Programmmanagement mit Schwerpunkt Games Industrie, Botschafterin und Mitbegründerin der Womenize!

Content & Certifications

PR & Communications

  • PR Campaigns: Media Channels, Social Media, Press, Events, Merch (incl. Hands-On Consulting on individual PR-Strategies for own Projects)
  • Targeting Strategies (Unlocking Engagement with your Audience)
  • Different Platforms: e.g. Instagram, Twitch, TikTok
  • Positioning of your Game in the Market: USP of Project / Company, Aligning USP & Target Groups, Business Model Options, Competitor & Market Analysis
  • Deciding whether Self-Publishing or going with a Publisher is better?

Marketing & Community Building

  • How to plan and budget a successful Campaign?
  • Influencer Marketing
  • Community Building
  • What works & what does not work? (e.g. Discord, Reddit)
  • How do I make the most out of my Budget and Resources?
  • How to market without spending huge Budgets

Self-Publishing

  • Developing a solid Multi-Platform Strategy
  • The Choice of Genre
  • Self-Marketing
  • Steam Marketing

Bildungszeit

This workshop is recognized as an educational event in accordance with § 10 para. 1 sentence 3 of the Berlin Education Time Act / Berliner Bildungszeitgesetz [BiZeitG].

Please note:
The event will only take place if the number of participants is sufficient to cover the costs. If the number of participants is not reached, EPI has the right to cancel the event up to 2 weeks in advance and, if possible, to postpone it to a later date. The participation fee will be refunded, whereas consequential costs, e.g. travelling expenses, are not reimbursed.

LECTURERS 2024 were:

Tim Ahlert
Tim Ahlert
Channel Specialist & Partnerships Manager, Headup
Kai Bodensiek
Kai Bodensiek
Partner | Brehm & v. Moers
Thomas Hübner
Thomas Hübner
Senior PR Consultant, Marchsreiter Communications
Miranda Huybers
Miranda Huybers
Head of Marketing, Freaks 4U Gaming GmbH
David Jungnickel
David Jungnickel
Co-Founder & Art Director, Bleakmill
Nadine König
Nadine König
Artist Management Lead, INSTINCT3
Joni Levinkind
Joni Levinkind
Technical Director, Happy Broccoli Games
Kristian Metzger
Kristian Metzger
CEO, Stratosphere Games
Ata Sergey Nowak
Ata Sergey Nowak
Managing Director and Co-Founder, Torpor Games
Irene Preuss
Irene Preuss
Indie Game Developer & Marketing Specialist
Dennis Quaisser
Dennis Quaisser
Business Development Manager, Pixel Maniacs

Contact Person

Nadine Wrobel-Sparig
Nadine Wrobel-Sparig
CEO
+49 (0) 331 76 99 15 38 | nws@epi.media
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